Roll 20 spell slots

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In order for ammo to be correctly expended, rname must exactly match the name of a weapon that uses the correct ammunition field, r1 must be a calculable roll value and charname must resolve to the exact name of a character sheet.In order for the spelllevel field to properly expend the correct spell slot, the dmg1 field must be a calculable roll value and charname must resolve to match the exact name of a character sheet.In order for the hldmg section to be output, the hldmg field must be a calculable roll value.In order for the r1 or r2 sections to be output, the normal | always | advantage | disadvantage field must be included.

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(Sheet setting 'Auto Damage Roll' must be set to 'Auto Roll Damage & Crit') I have to manually put in how many remaining spell slots the character has and then adjust after each spell. I have tried Paladin and Sorcerer one with the charactermancer and the other putting in everything myself.

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